- Blue- Lead by Example (Attack) - 13
- Yellow - Reorganize (Move+Activate) - 9
- Black - Traumatic Blow (Attack) - 16B
1. Yellow - Reorganize (Move+Activate) - 9
- Claudio (Y1) stays put and activates the door, bring the total number of support tokens on the door to 3.
- Goriel (Y5) moves up once space.
- "When 1 of your Space Marines slays a Genestealer, you may place 1 Support Token on any Space Marine (limit once per round)."
- Deino (6) attacks the swarm engaged with Goriel (4). He rolls a skull and 1 Genestealer. 1 Support Token is given to Metraen.
- Lorenzo (5) attacks the swarm engaged with Raziel (3). He misses.
- "When Chaplain Raziel attacks a swarm in his position, the defending swarm may not attack this turn."
- Raziel (3) attacks the swarm he is facing but misses. However, this swarm will be unable to attack in the next phase.
- Metraen (2) attacks the swarm flanking Raziel (3). He is able to kill one Genestealer.
- Goriel (4) rolls a 4 and successfully defends against the swarm.
- Raziel (3) does not need to defend against the swarm he's facing. Against the swarm flanking him, he rolls a 0. Dammit.
So, yeah, Chaplain Raziel is dead and I need to fill this Raziel-shaped hole in my
Swarms would have become larger and it is possible for a row to have multple Terrain cards on the same side.
| WRONG |
The Door and Ventilation Duct both receive a Major Spawn, so 2 Genestealers are placed on those Terrain cards.This does empty the left Blip Pile, but we don't Travel until the end of the phase.
Next, Genestealer movement.
- Swarm L2 moves down to row 3.
- Swarm L1 moves down to row 2.
- Swarm R3 moves up to row 2.
| Brother Metraen is pretty screwed. But first we travel! |
First, I use the 3 Support tokens to remove some of the Genestealers. I take care of 1 in L3 and 2 in R2.
Then I reveal the new Location.
| Well shit |
Given the choice between facing 4 Genestealers or being flanked by 3, I think Metraen is going to face 4 of them. Yellow squad has a support ability that I hope will keep the marine alive.
To complete the travel, I place the Terrain cards and discard and then refill the Blip Piles.
With that, round 2 is over. RIP, Chaplain Raziel.
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